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Author: Richard Rountree

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Creating reusable components from ShaderToy code.

This example will show how to convert a ShaderToy shader into a reusable component inside the Umajin Editor.  If you have not read the first tutorial, you should read that first. We will start with this example and import that into the Umajin Editor.  You should now have the spinner

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Richard Rountree April 19, 2021

Importing your ShaderToy code to Umajin

You can import your ShaderToy code for use in Umajin projects. Just note that ALL contributions to the Shadertoy site have individual licensing requirements and many are not available for commercial use or are available only with special conditions. Please make sure to read carefully and comply with any licensing

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Richard Rountree April 13, 2021
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